The secret to game design? Just pick something and try it. But game designers like Henry Audubon are trying something different. This article by Geoff Engelstein explores the question of numbers in game design.
Continue Reading "READ: The Hidden Numbers of Cosmoctopus"Anyone who thinks that games are “just child’s play” should read this article by Keri Blakinger on how Dungeons & Dragons enabled creativity, solidarity, and hope in a Texas prison.
Continue Reading "READ: When Wizards and Orcs Came to Death Row"This interactive dreamscape by Rostlaub is best experienced with a webcam—and a light switch.
Continue Reading "PLAY: Ana Somnia"This interactive illustration by Alexander Perrin uses a simple mechanic to create a beautiful experience.
Continue Reading "PLAY: Short Trip"This is an awesome interactive demonstration of why we need to actively demand diversity, created by Vi Hart and Nicky Case.
Continue Reading "PLAY: Parable of the Polygons"A powerful minimalist queer game about “the violence of standing out, and even more about the violence of blending in,” by Merritt Kopas.
Continue Reading "PLAY: Lim"